"Outdoors" requirement

Ideas for new content, features, and balance changes.
User avatar
Berdal
Posts: 376
Forum Reputation: +1 / -5

"Outdoors" requirement

Post#1 » Tue Jul 14, 2026 9:17 am

Caves should count as "outdoors". Not being able to cast [Entangling Roots] in caves is immersion-breaking.
+1 / -0

Okidoki
Posts: 32
Forum Reputation: +0 / -0

Re: "Outdoors" requirement

Post#2 » Tue Jul 14, 2026 10:23 am

Immersion-breaking? I don't mean to be rude but have you ever been inside a cave? It depends on the cave ofc, but most caves do not have roots or even enough dirt for them when consisting mainly out of rock (which the wow caves do)
+1 / -0

User avatar
Berdal
Posts: 376
Forum Reputation: +1 / -5

Re: "Outdoors" requirement

Post#3 » Wed Jul 15, 2026 5:21 pm

I'll assume you're not a troll and ask, have you seen most caves? It's basically root systems...

Anyway, to each their own.
+1 / -0

Denin
Posts: 47
Forum Reputation: +0 / -0

Re: "Outdoors" requirement

Post#4 » Wed Jul 15, 2026 6:30 pm

Immersion breaking is the wrong reason in my opinion. As that is the reason why it function like it does:D

Else i actually agree, it would be nice if it worked anywhere. I can't see any reason why that would be gamebreaking so i think it would have been a fine change.

Not being able to use a core ability in caves and dungeons is a little strange, and overly limiting. Not that it's anything new. But i've always felt that way.
+1 / -0

Who is online

Users browsing this forum: Borky and 1 guest