Re: Proposed Slow & Steady changes
Posted: Mon Sep 14, 2026 10:54 pm
Tanks die the most out of the three roles. And you have to rely on the healer being semi competent. I'm not trusting some rando with my xp.Faint wrote: Sat Sep 12, 2026 12:35 am I agree with the above. Also Slow and Steady player who just wanted to experience as many zones and dungeons as possible. Levelling feels too fast, I end up outlevelling too many dungeons to the point it feels trivial to do them. Not sure what OP means about not being able to tank dungeons as S&S. I've tanked every dungeon up to Stormwrought as a level 38. I think you should try tanking when you are the highest level in the group. Another thing I'll add is how useless resting exp feels. We gain rested exp at such a fast rate that it can't ever be cleared. Rested exp gain rate was tuned for 100% mob xp rather than 50%.