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Hunter Dead Zone

Posted: Sun Aug 30, 2026 7:16 pm
by Wb1234
Please reduce hunter deadzone.

Re: Hunter Dead Zone

Posted: Sat Sep 05, 2026 11:22 pm
by Gkrank
Wb1234 wrote: Sun Aug 30, 2026 7:16 pm Please reduce hunter deadzone.
i used to feel this way and i guess i still do... but when we get decent gear we do slap hard so i get the reasoning, although shammie can roll up 2 or 1 tap. but it would be a game changer tho. i doubt it will ever happen.

Re: Hunter Dead Zone

Posted: Fri Sep 11, 2026 7:37 am
by Mistahbryan
Wb1234 wrote: Sun Aug 30, 2026 7:16 pm Please reduce hunter deadzone.
I agree, we have the Talent in SV (I think it SHOULD be in MM) to EXTEND our Range, why can't we have one to reduce the MINIMUM Range and have THAT one in SV?

Re: Hunter Dead Zone

Posted: Fri Sep 11, 2026 3:45 pm
by Maaadcheddarrr
The deadzone is what makes hunter fun and unique to play.

Re: Hunter Dead Zone

Posted: Sat Oct 10, 2026 12:20 pm
by Tom2292
100% agree. The deadzone was always too large in vanilla. It makes dungeons a bad experience and, while it's a necessary nerf in pvp, its too large and creates too much of a disadvantage. The deadzone has been cut roughly in half in WoW Forever and it works a lot better.