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Add optional Warmode to Battlemasters

Posted: Tue Sep 29, 2026 2:39 pm
by Rallo
There is currently a bug(it may only affect players who installed Octo over an existing Turtle install, unsure) that makes it so Warmode is hidden from the list of Challenge modes on character creation.(apparently you have to remove patch-5.mpq from your install directory to fix, havent confirmed myself) I personally assumed that Octo was just using the same system as TWoW where you opt-in to Warmode at the battlemasters in main cities. By the time I realized my mistake I was already nearly lvl 20.

It'd be cool to have a way to opt-in to Warmode, even if you dont get any benefits from it, just a way to be flagged without having to CONSTANTLY turn PvP back on (it's always fucking turning itself off and gets annoying), plus it's better to just not be tempted to unflag for convenience and remove that temptation entirely.

Re: Add optional Warmode to Battlemasters

Posted: Tue Sep 29, 2026 7:57 pm
by Defiant
Rallo wrote: Tue Sep 29, 2026 2:39 pm There is currently a bug(it may only affect players who installed Octo over an existing Turtle install, unsure) that makes it so Warmode is hidden from the list of Challenge modes on character creation.(apparently you have to remove patch-5.mpq from your install directory to fix, havent confirmed myself) I personally assumed that Octo was just using the same system as TWoW where you opt-in to Warmode at the battlemasters in main cities. By the time I realized my mistake I was already nearly lvl 20.

It'd be cool to have a way to opt-in to Warmode, even if you dont get any benefits from it, just a way to be flagged without having to CONSTANTLY turn PvP back on (it's always fucking turning itself off and gets annoying), plus it's better to just not be tempted to unflag for convenience and remove that temptation entirely.
It only turns itself off if you get flagged by interacting with flagged NPCs. Like if you run into an enemy town you get automatically flagged, and it'll drop off after five minutes. If you type /pvp you should stay flagged. That's been my personal experience anyway.

I don't think it's feasible to have it work like how you're suggesting because of how the reward structure works for it now.

Re: Add optional Warmode to Battlemasters

Posted: Thu Oct 15, 2026 1:39 pm
by Rallo
I mean the rewards are pretty minimal. Personally idc about that part at all, I just want to stay flagged. doesn't seem like a tall order especially considering Warmode doesn't show up for a considerable portion of people, I still can't get it to show up as an option on char creation (shown in the image below)

And it definitely turns itself off regardless, I have to /pvp every log in, every flightpath, most loading screens and even just randomly running around the world I'll notice it's off again.

Re: Add optional Warmode to Battlemasters

Posted: Tue Oct 20, 2026 2:40 pm
by Swina
Hello
I would also liked that Warmode to be returned as option at battlemaster in main city. There is no endgame reward for it and it was working perfectly for when people forget to turn it on at char creation.

Re: Add optional Warmode to Battlemasters

Posted: Thu Oct 22, 2026 10:06 pm
by Defiant
Swina wrote: Tue Oct 20, 2026 2:40 pm Hello
I would also liked that Warmode to be returned as option at battlemaster in main city. There is no endgame reward for it and it was working perfectly for when people forget to turn it on at char creation.
There are title rewards for it, and if you could just turn it on and off then those titles would be meaningless. They didn't just make the change for no reason, it was so that they could expand on what the challenge is.

Re: Add optional Warmode to Battlemasters

Posted: Sat Oct 24, 2026 9:51 am
by Berdal
I think a premise for it to be enable-able after character creation is that it doesn't come with any of the rewards.