How PvE talents ruin the balance in PvP

Ideas for new content, features, and balance changes.
Brwcht
Posts: 68
Forum Reputation: +0 / -0

How PvE talents ruin the balance in PvP

Post#1 » Tue Oct 06, 2026 4:31 pm

In connection with the planned changes to address the overly strong classes in PvP, I ask you to pay special attention to the druid talent “Open wounds,” and in particular to the 30 % increase Claw damage for each bleeding wound. I also ask you to consider the strength of the Shaman talent “Elemental weapons” in PvP. Please check the damage calculation for rogue poisons in PvP, and verify whether all reducing effects (especially dynamic damage reduction in PvP) are working. Thank you.
+1 / -0

Brwcht
Posts: 68
Forum Reputation: +0 / -0

Re: How PvE talents ruin the balance in PvP

Post#2 » Tue Oct 06, 2026 5:15 pm

I also ask you to determine the necessity of the “Blood Drinker” talent in pvp, which allows a warrior to heal in combat more than some classes can deal damage to them.
+1 / -0

Who is online

Users browsing this forum: Knifewrench and 1 guest